ytaudio: add [p]summon to join VC; revert tts join change

Add a summon command (alias ytjoin) that joins the caller's voice
channel, replacing the old Audio-cog summon. _ensure_connected now
moves the bot with Player.move_to when it is already in a different
channel. Revert the ttstoy tts join back to the simple connect.
This commit is contained in:
owen
2026-09-17 17:33:23 -05:00
parent 03e8589918
commit 70da956fd4
2 changed files with 19 additions and 20 deletions
+13 -5
View File
@@ -323,9 +323,17 @@ class YTAudio(commands.Cog):
if ctx.author.voice is None or ctx.author.voice.channel is None:
await ctx.send("You need to be in a voice channel.")
return False
target = ctx.author.voice.channel
me_voice = ctx.guild.me.voice
if me_voice is None or me_voice.channel != ctx.author.voice.channel:
await lavalink.connect(ctx.author.voice.channel)
if me_voice is None or me_voice.channel is None:
await lavalink.connect(target)
elif me_voice.channel.id != target.id:
# Already connected to a different channel: move instead of reconnecting.
try:
player = lavalink.get_player(ctx.guild.id)
await player.move_to(target)
except Exception:
await lavalink.connect(target)
return True
# ------------------------------------------------------------------
@@ -441,12 +449,12 @@ class YTAudio(commands.Cog):
pass
await ctx.send("Volume set to {}.".format(level))
@commands.command(name="ytjoin")
@commands.command(name="summon", aliases=["ytjoin"])
@commands.guild_only()
async def join(self, ctx: commands.Context):
"""Join your voice channel."""
"""Summon the bot to your voice channel."""
if await self._ensure_connected(ctx):
await ctx.send("Joined.")
await ctx.send("Joined your voice channel.")
@commands.command(name="ytleave", aliases=["ytdc"])
@commands.guild_only()