Add YTAudio cog: YouTube playback via yt-dlp -> mp3 -> Lavalink

Standalone cog that owns the Red-Lavalink client connection
(initialize on startup, close on unload) and plays YouTube/yt-dlp
sources by downloading audio, transcoding to mp3, and playing through
Lavalink's local source. Per-guild queues, multi-VC capable. Commands:
play, skip, stop, pause, resume, queue, nowplaying, volume, join, leave.
This commit is contained in:
owen
2026-09-17 17:00:42 -05:00
parent 89c96259fa
commit fde236118d
3 changed files with 438 additions and 0 deletions
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from .ytaudio import YTAudio
async def setup(bot):
cog = YTAudio(bot)
await bot.add_cog(cog)
cog.start_up_task()
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{
"author": ["Kingston"],
"install_msg": "YTAudio loaded. It owns the Lavalink client connection (initialize/close) and plays YouTube via yt-dlp -> mp3 -> Lavalink local source. Ensure the standalone Lavalink systemd node is running on localhost:2333.",
"name": "YTAudio",
"short": "YouTube audio via yt-dlp -> mp3 -> Lavalink, independent of the built-in Audio cog.",
"description": "Plays YouTube (and yt-dlp-supported sites) by downloading audio with yt-dlp, transcoding to mp3, and playing through Lavalink's local source. Owns the shared Red-Lavalink client connection so ttstoy and other cogs can use get_player() without the built-in Audio cog. Per-guild queues; multi-voice-channel capable.",
"requirements": ["yt-dlp"],
"tags": ["audio", "music", "youtube", "yt-dlp", "lavalink", "voice"],
"min_bot_version": "3.5.0"
}
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"""
YTAudio — YouTube audio for Red-DiscordBot via yt-dlp -> mp3 -> Lavalink (local source).
This cog OWNS the shared Red-Lavalink client connection:
* On startup it calls ``lavalink.initialize()`` (once the bot is ready),
connecting the in-process Lavalink websocket client to the standalone
Lavalink node running on localhost:2333 (managed by systemd).
* On unload it calls ``lavalink.close()``.
Because the Red-Lavalink client is a process-global singleton, exactly ONE cog
should own initialize()/close(). Other cogs (e.g. ttstoy) simply call
``lavalink.get_player(guild_id)`` and share this connection.
Playback path:
yt-dlp downloads bestaudio -> ffmpeg transcodes to mp3 -> the mp3 file is
loaded through Lavalink's ``local`` source and played. The mp3 is deleted
when the track finishes / is skipped / on stop.
"""
import asyncio
import functools
import logging
import os
import shutil
from typing import Dict, List, Optional
import discord
import lavalink
import yt_dlp
from redbot.core import Config, commands
from redbot.core.bot import Red
from redbot.core.data_manager import cog_data_path
log = logging.getLogger("red.scrapyard.ytaudio")
# --- Lavalink node connection (must match the standalone application.yml) ---
LL_HOST = "localhost"
LL_PORT = 2333
LL_PASSWORD = "youshallnotpass"
LL_SECURED = False
MP3_BITRATE = "192"
YTDLP_BASE_OPTS = {
"format": "bestaudio/best",
"quiet": True,
"no_warnings": True,
"noplaylist": True,
"ignoreerrors": False,
"default_search": "ytsearch",
"source_address": "0.0.0.0",
"postprocessors": [
{
"key": "FFmpegExtractAudio",
"preferredcodec": "mp3",
"preferredquality": MP3_BITRATE,
}
],
}
class QueuedTrack:
"""A track queued for a guild, resolved lazily at play time."""
__slots__ = ("query", "requester", "title", "mp3_path")
def __init__(self, query: str, requester: discord.abc.User):
self.query = query
self.requester = requester
self.title: Optional[str] = None
self.mp3_path: Optional[str] = None
class GuildPlayer:
"""Per-guild queue + player-loop state. One per guild."""
def __init__(self, cog: "YTAudio", guild_id: int):
self.cog = cog
self.guild_id = guild_id
self.queue: "asyncio.Queue[Optional[QueuedTrack]]" = asyncio.Queue()
self.current: Optional[QueuedTrack] = None
self.task: Optional[asyncio.Task] = None
self.next_event = asyncio.Event()
self.volume = 100
def start(self):
if self.task is None or self.task.done():
self.task = asyncio.create_task(self._player_loop())
async def _player_loop(self):
while True:
self.next_event.clear()
try:
track = await self.queue.get()
except asyncio.CancelledError:
return
if track is None: # shutdown sentinel
return
self.current = track
try:
await self.cog._play_track(self.guild_id, track, self.next_event)
# Wait until the track-end handler fires next_event
await self.next_event.wait()
except asyncio.CancelledError:
self.cog._cleanup_file(track)
return
except Exception:
log.exception("Error playing track in guild %s", self.guild_id)
finally:
self.cog._cleanup_file(track)
self.current = None
class YTAudio(commands.Cog):
"""YouTube audio via yt-dlp -> mp3 -> Lavalink."""
def __init__(self, bot: Red):
self.bot = bot
self.config = Config.get_conf(self, identifier=0x59544155_44494F, force_registration=True)
self.config.register_guild(volume=100)
self.players: Dict[int, GuildPlayer] = {}
self._ll_ready = False
self._connect_task: Optional[asyncio.Task] = None
self.mp3_dir = cog_data_path(self) / "mp3cache"
self.mp3_dir.mkdir(parents=True, exist_ok=True)
self._ytdlp_opts = dict(YTDLP_BASE_OPTS)
self._ytdlp_opts["outtmpl"] = str(self.mp3_dir / "%(id)s.%(ext)s")
# ------------------------------------------------------------------
# Lavalink client ownership
# ------------------------------------------------------------------
def start_up_task(self):
"""Called from setup() after add_cog."""
self._connect_task = asyncio.create_task(self._connect_lavalink())
async def _connect_lavalink(self):
await self.bot.wait_until_red_ready()
# If a node is already connected (e.g. built-in Audio still loaded),
# don't double-initialize — just share it.
if lavalink.get_all_nodes():
self._ll_ready = True
log.info("YTAudio: a Lavalink node is already connected; sharing it.")
return
max_retries = 5
for attempt in range(1, max_retries + 1):
try:
await lavalink.initialize(
bot=self.bot,
host=LL_HOST,
password=LL_PASSWORD,
port=LL_PORT,
timeout=30,
secured=LL_SECURED,
)
self._ll_ready = True
lavalink.register_event_listener(self._track_event_handler)
log.info("YTAudio: connected Lavalink client to %s:%s", LL_HOST, LL_PORT)
return
except lavalink.AbortingNodeConnection:
await self._safe_close()
log.warning("YTAudio: Lavalink connection aborted.")
return
except asyncio.TimeoutError:
await self._safe_close()
log.warning(
"YTAudio: Lavalink connect timed out (attempt %s/%s), retrying...",
attempt,
max_retries,
)
await asyncio.sleep(2)
except Exception:
log.exception("YTAudio: unexpected error connecting to Lavalink.")
await self._safe_close()
return
log.critical("YTAudio: failed to connect to Lavalink node after %s attempts.", max_retries)
async def _safe_close(self):
try:
await lavalink.close(self.bot)
except Exception:
pass
# ------------------------------------------------------------------
# Track end handling
# ------------------------------------------------------------------
async def _track_event_handler(self, player, event, extra):
if event in (
lavalink.LavalinkEvents.TRACK_END,
lavalink.LavalinkEvents.TRACK_EXCEPTION,
lavalink.LavalinkEvents.TRACK_STUCK,
):
gp = self.players.get(player.guild.id)
if gp is not None:
gp.next_event.set()
# ------------------------------------------------------------------
# yt-dlp resolution (blocking -> executor)
# ------------------------------------------------------------------
def _blocking_extract(self, query: str) -> dict:
with yt_dlp.YoutubeDL(self._ytdlp_opts) as ydl:
info = ydl.extract_info(query, download=True)
if "entries" in info: # search/playlist -> first entry
info = info["entries"][0]
return info
async def _resolve_to_mp3(self, track: QueuedTrack):
loop = asyncio.get_running_loop()
info = await loop.run_in_executor(
None, functools.partial(self._blocking_extract, track.query)
)
track.title = info.get("title", track.query)
vid = info.get("id")
mp3_path = self.mp3_dir / f"{vid}.mp3"
track.mp3_path = str(mp3_path)
return track
def _cleanup_file(self, track: Optional[QueuedTrack]):
if track and track.mp3_path and os.path.isfile(track.mp3_path):
try:
os.remove(track.mp3_path)
except OSError:
log.warning("Could not delete mp3: %s", track.mp3_path)
# ------------------------------------------------------------------
# Playback
# ------------------------------------------------------------------
async def _play_track(self, guild_id: int, track: QueuedTrack, done_event: asyncio.Event):
await self._resolve_to_mp3(track)
player = lavalink.get_player(guild_id)
gp = self.players.get(guild_id)
if gp:
await player.set_volume(gp.volume)
loaded = await player.load_tracks(track.mp3_path)
if loaded.has_error or loaded.load_type != lavalink.enums.LoadType.TRACK_LOADED:
log.error("YTAudio: failed to load mp3 into Lavalink: %s", track.mp3_path)
done_event.set()
return
player.add(requester=track.requester, track=loaded.tracks[0])
if not player.is_playing:
await player.play()
def _get_gp(self, guild_id: int) -> GuildPlayer:
gp = self.players.get(guild_id)
if gp is None:
gp = GuildPlayer(self, guild_id)
self.players[guild_id] = gp
gp.start()
return gp
async def _ensure_connected(self, ctx: commands.Context) -> bool:
if not self._ll_ready and not lavalink.get_all_nodes():
await ctx.send("❌ Lavalink is not connected yet. Try again in a moment.")
return False
if ctx.author.voice is None or ctx.author.voice.channel is None:
await ctx.send("❌ You need to be in a voice channel.")
return False
me_voice = ctx.guild.me.voice
if me_voice is None or me_voice.channel != ctx.author.voice.channel:
await lavalink.connect(ctx.author.voice.channel)
return True
# ------------------------------------------------------------------
# Commands
# ------------------------------------------------------------------
@commands.command()
@commands.guild_only()
async def play(self, ctx: commands.Context, *, query: str):
"""Play a YouTube URL or search query."""
if not await self._ensure_connected(ctx):
return
gp = self._get_gp(ctx.guild.id)
gp.volume = await self.config.guild(ctx.guild).volume()
track = QueuedTrack(query, ctx.author)
await gp.queue.put(track)
await ctx.send(f"➕ Queued: `{query}`")
@commands.command()
@commands.guild_only()
async def skip(self, ctx: commands.Context):
"""Skip the current track."""
try:
player = lavalink.get_player(ctx.guild.id)
except Exception:
return await ctx.send("❌ Nothing is playing.")
await player.stop()
gp = self.players.get(ctx.guild.id)
if gp:
gp.next_event.set()
await ctx.send("⏭️ Skipped.")
@commands.command()
@commands.guild_only()
async def stop(self, ctx: commands.Context):
"""Stop playback and clear the queue."""
gp = self.players.get(ctx.guild.id)
if gp:
while not gp.queue.empty():
try:
t = gp.queue.get_nowait()
self._cleanup_file(t)
except asyncio.QueueEmpty:
break
gp.next_event.set()
try:
player = lavalink.get_player(ctx.guild.id)
await player.stop()
except Exception:
pass
await ctx.send("⏹️ Stopped and cleared the queue.")
@commands.command()
@commands.guild_only()
async def pause(self, ctx: commands.Context):
"""Pause playback."""
try:
player = lavalink.get_player(ctx.guild.id)
except Exception:
return await ctx.send("❌ Nothing is playing.")
await player.pause(True)
await ctx.send("⏸️ Paused.")
@commands.command()
@commands.guild_only()
async def resume(self, ctx: commands.Context):
"""Resume playback."""
try:
player = lavalink.get_player(ctx.guild.id)
except Exception:
return await ctx.send("❌ Nothing is playing.")
await player.pause(False)
await ctx.send("▶️ Resumed.")
@commands.command(name="queue")
@commands.guild_only()
async def queue_cmd(self, ctx: commands.Context):
"""Show the queue."""
gp = self.players.get(ctx.guild.id)
if not gp or (gp.current is None and gp.queue.empty()):
return await ctx.send("The queue is empty.")
lines = []
if gp.current:
lines.append(f"**Now:** {gp.current.title or gp.current.query}")
pending: List[QueuedTrack] = list(gp.queue._queue) # snapshot
for i, t in enumerate(pending, 1):
lines.append(f"{i}. {t.title or t.query}")
await ctx.send("\n".join(lines[:20]))
@commands.command(name="nowplaying", aliases=["np"])
@commands.guild_only()
async def nowplaying(self, ctx: commands.Context):
"""Show the current track."""
gp = self.players.get(ctx.guild.id)
if not gp or gp.current is None:
return await ctx.send("Nothing is playing.")
await ctx.send(f"🎵 {gp.current.title or gp.current.query}")
@commands.command()
@commands.guild_only()
async def volume(self, ctx: commands.Context, level: int):
"""Set volume (0-150)."""
level = max(0, min(150, level))
await self.config.guild(ctx.guild).volume.set(level)
gp = self.players.get(ctx.guild.id)
if gp:
gp.volume = level
try:
player = lavalink.get_player(ctx.guild.id)
await player.set_volume(level)
except Exception:
pass
await ctx.send(f"🔊 Volume set to {level}.")
@commands.command()
@commands.guild_only()
async def join(self, ctx: commands.Context):
"""Join your voice channel."""
if await self._ensure_connected(ctx):
await ctx.send("✅ Joined.")
@commands.command(aliases=["disconnect", "dc"])
@commands.guild_only()
async def leave(self, ctx: commands.Context):
"""Leave the voice channel and clear state."""
gp = self.players.get(ctx.guild.id)
if gp:
while not gp.queue.empty():
try:
self._cleanup_file(gp.queue.get_nowait())
except asyncio.QueueEmpty:
break
gp.next_event.set()
try:
player = lavalink.get_player(ctx.guild.id)
await player.stop()
await player.disconnect()
except Exception:
pass
await ctx.send("👋 Left the channel.")
# ------------------------------------------------------------------
# Cleanup
# ------------------------------------------------------------------
async def cog_unload(self):
if self._connect_task:
self._connect_task.cancel()
for gp in self.players.values():
if gp.task:
gp.task.cancel()
try:
lavalink.unregister_event_listener(self._track_event_handler)
except Exception:
pass
# This cog owns the connection: close it on unload.
await self._safe_close()
# Sweep leftover mp3s.
try:
shutil.rmtree(self.mp3_dir, ignore_errors=True)
self.mp3_dir.mkdir(parents=True, exist_ok=True)
except Exception:
pass